﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

// This class is just for global variables, but we don't have to use them if they're
// not as efficient
namespace Project1
{
    static class GlobalState
    {
        public static int Bullet_Velocity = 100;
        public static int Player_Velocity = 2;
        public static string Player_Ship_Path = "spaceship";
        public static string Bullet_Path = "Bullet-Bill";
        public static int Bullet_Height = 20;
        public static int Bullet_Width = 20;
        public static int Player_Height = 20; 
        public static int Player_Width = 20;
        public static int Bullet_Delay_Max = 15;
        public static int Screen_Width = 800;
        public static int Screen_Height = 600;
    }
}
